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Sams Teach Yourself Game Programming with DirectX in 21 Days [With CDROM]
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Sams Teach Yourself Game Programming with DirectX in 21 Days [With CDROM] Tapa blanda - 2002

de Clayton Walnum


Resumen

Learn everything you need to program 2D games with DirectX 8.1. The reader will develop a complete game engine that he can use to extend the supplied game or to create a new game from scratch. Learn to implement the power of the DirectX 8.1 SDK for quicker development and more visually appealing games. No game programming experience required. The introductory chapters provide a solid basis in using Direct3D and DirectSound in a 2D gaming environment, providing not only the necessary theoretical discussions, but also sample programs that demonstrate the concepts discussed. Once the reader learns these basic DirectX techniques, the book leads the reader through the design and programming of a console-style computer role-playing game. As the reader builds the game piece by piece, he not only applies what he's learned about Direct3D and DirectSound, but also learns the fundamental skills needed to program games. Currently, no other book on the market covers the same material. Award-winning author Clayton Walnum has been writing about computers for two decades. In the 80's, Clay published many computer games in Atari computer magazines and eventually became the Executive Editor of two monthly Atari magazines, ANALOG Computing and ST-Log. Over the course of his career, he has written many books on graphics and game programming, covering such technologies as Visual Basic, C++, OpenGL, and DirectX. Some of these books include Sams Teach Yourself Game Programming with Visual Basic 6 in 21 Days, Dungeons of Discovery: Writing Dazzling Windows Games with WinG, 3-D Graphics Programming with OpenGL, and Creating Turbo C++ Games. Clay holds a degree in Computer Science.

Detalles

  • Título Sams Teach Yourself Game Programming with DirectX in 21 Days [With CDROM]
  • Autor Clayton Walnum
  • Encuadernación Tapa blanda
  • Edición First edition-se
  • Páginas 720
  • Volúmenes 1
  • Idioma ENG
  • Editorial Sams
  • Fecha de publicación August 26, 2002
  • Ilustrado
  • ISBN 9780672324192 / 0672324199
  • Peso 2.62 libras (1.19 kg)
  • Dimensiones 9.04 x 7.38 x 1.52 pulgadas (22.96 x 18.75 x 3.86 cm)
  • Library of Congress subjects Computer games - Programming
  • Número de catálogo de la Librería del Congreso de EEUU 2002102793
  • Dewey Decimal Code 006.776

Acerca del autor

Award-winning authorClayton Walnum has been writing about computers for two decades. In the 80's, Clay published many computer games in Atari computer magazines and eventually became the Executive Editor of two monthly Atari magazines, "ANALOG Computing" and "ST-Log." Over the course of his career, he has written many books on graphics and game programming, covering such technologies as Visual Basic, C++, OpenGL, and DirectX. Some of these books include "Sams Teach Yourself Game Programming with Visual Basic 6 in 21 Days, Dungeons of Discovery: Writing Dazzling Windows Games with WinG, 3-D Graphics Programming with OpenGL," and "Creating Turbo C++ Games." Clay holds a degree in Computer Science.

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Sams Teach Yourself Game Programming with DirectX in 21 Days

Sams Teach Yourself Game Programming with DirectX in 21 Days

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  • Usado
  • good
  • Tapa blanda
Estado
Usado - Good
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ISBN 10 / ISBN 13
9780672324192 / 0672324199
Cantidad disponible
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Librería
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Puntuación del vendedor:
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Descripción:
Sams, 2002-09-05. Paperback. Good. 9x7x1. Good condition.No marking/highlighting.Cover and pages may show some wear.Not Satisfied? Contact us to get a refund.
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Sams Teach Yourself Game Programming with DirectX in 21 Days [With CDROM]
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Sams Teach Yourself Game Programming with DirectX in 21 Days [With CDROM]

de Walnum, Clayton

  • Usado
  • good
  • Tapa blanda
Estado
Usado - Good
Encuadernación
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ISBN 10 / ISBN 13
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Descripción:
Sams, 2002. Paperback. Good. Former library book; Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, Spend Less.Dust jacket quality is not guaranteed.
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Sams Teach Yourself Game Programming with DirectX in 21 Days
Foto de archivo: la portada puede ser diferente

Sams Teach Yourself Game Programming with DirectX in 21 Days

de Clayton Walnum

  • Usado
  • Tapa blanda
Estado
Used: Good
Encuadernación
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ISBN 10 / ISBN 13
9780672324192 / 0672324199
Cantidad disponible
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HOUSTON, Texas, United States
Puntuación del vendedor:
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Descripción:
Sams, 2002-09-05. Paperback. Used: Good.
Precio
EUR 15.71
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Sams Teach Yourself Game Programming with DirectX in 21 Days

Sams Teach Yourself Game Programming with DirectX in 21 Days

de Walnum, Clayton

  • Usado
  • very good
  • Tapa blanda
Estado
Usado - Very Good
Encuadernación
Paperback
ISBN 10 / ISBN 13
9780672324192 / 0672324199
Cantidad disponible
2
Librería
GORING BY SEA, West Sussex, United Kingdom
Puntuación del vendedor:
Este vendedor ha conseguido 2 de las cinco estrellas otorgadas por los compradores de Biblio.
Precio
EUR 28.07
EUR 10.11 enviando a USA

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Descripción:
Paperback. Very Good.
Precio
EUR 28.07
EUR 10.11 enviando a USA
Sams Teach Yourself Game Programming with DirectX in 21 Days

Sams Teach Yourself Game Programming with DirectX in 21 Days

de Walnum, Clayton

  • Usado
  • Aceptable
  • Tapa blanda
  • First
Estado
Usado - Fine
Edición
First edition-second printing
Encuadernación
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ISBN 10 / ISBN 13
9780672324192 / 0672324199
Cantidad disponible
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Descripción:
Sams. First edition-second printing. Paperback. Fine. Fine condition.Sams,2002.First edition-second printing.Large format paperback(small ink mark and scratch on the back cover,two small nicks on the edges of the cover and spine) in fine condition.Illustrated with b/w drawings,tables,diagrams.The CD-Rom includes:DirectX 8.1 SDK,PaintShop Pro 7,All of the examples developed in the book.The book is new with a small nick on the edge of the pages.714pp including Appendices A to D,index.This is very heavy book(approx 1.3 Kg). This is another paragraph Product Description: The introductory chapters provide a solid basis in using Direct3D and DirectSound in a 2D gaming environment, providing not only the necessary theoretical discussions, but also sample programs that demonstrate the concepts discussed. Once the reader learns these basic DirectX techniques, the book leads the reader through the design and programming of a console-style computer role-playing game. As the reader builds the game piece by… Leer más
Precio
EUR 29.85
EUR 27.13 enviando a USA