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Character Development and Storytelling for Games
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Character Development and Storytelling for Games Tapa blanda - 2004 - 1st Edición

de Lee Sheldon


Información de la editorial

This is a book of ideas and of choices. Knowing which choices to make is not teachable. It's part of that creative instinct we call talent whose secret voice guides us every time we sit down at the keyboard. All stories are not identical. They are shaped by all those unique facets of the human beings who write them. All any writer can do when he wants to share his knowledge with others is be as open and giving as possible; and hope others can learn from that. You hold in your hands most of what I know about writing for games and much of what I believe and practice no matter what kind of writing I'm doing. It is meant to inform, to instruct, and maybe even inspire. It is as much about game design as it is writing for games. The two are virtually inseparable. The book itself has been designed as a quest. We are all of us on a journey toward a destination for which there is no single road. --Lee Sheldon, Author

Primera línea

Character Development and Storytelling for Games is meant to be a resource for writers and designers and those who must work with us and who may want to talk intelligently with us at some point.

Detalles

  • Título Character Development and Storytelling for Games
  • Autor Lee Sheldon
  • Encuadernación Tapa blanda
  • Número de edición 1st
  • Edición 1
  • Páginas 474
  • Volúmenes 1
  • Idioma ENG
  • Editorial Cengage Learning, Boston, MA, U.S.A.
  • Fecha de publicación June 15, 2004
  • Ilustrado
  • ISBN 9781592003532 / 1592003532
  • Peso 2.12 libras (0.96 kg)
  • Dimensiones 9.02 x 7.36 x 1.21 pulgadas (22.91 x 18.69 x 3.07 cm)
  • Número de catálogo de la Librería del Congreso de EEUU 2003115725
  • Dewey Decimal Code 794.8
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Character Development and Storytelling for Games

Character Development and Storytelling for Games

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Cengage Learning, 2004. Paperback. Good. Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, Spend Less.Dust jacket quality is not guaranteed.
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Course Technology. Used - Good. Used book that is in clean, average condition without any missing pages.
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Character Development and Storytelling for Games
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Character Development and Storytelling for Games

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Course Technology. Used - Very Good. Former library book; may include library markings. Used book that is in excellent condition. May show signs of wear or have minor defects.
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Character Development and Storytelling for Games (Game Development Series)
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Character Development and Storytelling for Games (Game Development Series)

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Cengage Learning PTR, 2004-06-15. 1. paperback. Used: Good.
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Character Development and Storytelling for Games (Game Development Series)
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Character Development and Storytelling for Games (Game Development Series)

de Sheldon, Lee

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  • Tapa blanda
Estado
Used:Good
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ISBN 10 / ISBN 13
9781592003532 / 1592003532
Cantidad disponible
1
Librería
HOUSTON, Texas, United States
Puntuación del vendedor:
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Descripción:
Cengage Learning PTR, 2004-06-15. 1. paperback. Used:Good.
Precio
EUR 30.46
Envío gratuito a USA
Character Development and Storytelling for Games (Game Development Series)
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Character Development and Storytelling for Games (Game Development Series)

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Descripción:
Cengage Learning PTR, 2004-06-15. Paperback. New. New. In shrink wrap. Looks like an interesting title!
Precio
EUR 90.79
EUR 5.14 enviando a USA