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Reality Is Broken: Why Games Make Us Better and How They Can Change the World
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Reality Is Broken: Why Games Make Us Better and How They Can Change the World Tapa dura - 2011 - 1st Edición

de Jane McGonigal

Visionary game designer Jane McGonigal reveals how we can harness the power of games to solve real-world problems and boost global happiness.

More than 174 million Americans are gamers, and the average young person in the United States will spend ten thousand hours gaming by the age of twenty-one. According to world-renowned game designer Jane McGonigal, the reason for this mass exodus to virtual worlds is that videogames are increasingly fulfilling genuine human needs. In this groundbreaking exploration of the power and future of gaming, McGonigal reveals how we can use the lessons of game design to fix what is wrong with the real world.

Drawing on positive psychology, cognitive science, and sociology, Reality Is Broken uncovers how game designers have hit on core truths about what makes us happy and utilized these discoveriesto astonishing effect in virtual environments. Videogames consistently provide the exhilarating rewards, stimulating challenges, and epic victories that are so often lacking in the real world. But why, McGonigal asks, should we use the power of games for escapist entertainment alone? Her research suggests that gamers are expert problem solvers and collaborators because they regularly cooperate with other players to overcome daunting virtual challenges, and she helped pioneer a fast-growing genre of games that aims to turn gameplay to socially positive ends.

In Reality Is Broken, she reveals how these new alternate reality games are already improving the quality of our daily lives, fighting social problems such as depression and obesity, and addressing vital twenty-first-century challenges-and she forecasts the thrilling possibilities that lie ahead. She introduces us to games like World Without Oil, a simulation designed to brainstorm-and therefore avert-the challenges of a worldwide oil shortage, and Evoke, a game commissioned by the World Bank Institute that sends players on missions to address issues from poverty to climate change.

McGonigal persuasively argues that those who continue to dismiss games will be at a major disadvantage in the coming years. Gamers, on the other hand, will be able to leverage the collaborative and motivational power of games in their own lives, communities, and businesses. Written for gamers and nongamers alike, Reality Is Broken shows us that the future will belong to those who can understand, design, and play games.


Resumen

Visionary game designer Jane McGonigal reveals how we can harness the power of games to solve real-world problems and boost global happiness.

More than 174 million Americans are gamers, and the average young person in the United States will spend ten thousand hours gaming by the age of twenty-one. According to world-renowned game designer Jane McGonigal, the reason for this mass exodus to virtual worlds is that videogames are increasingly fulfilling genuine human needs. In this groundbreaking exploration of the power and future of gaming, McGonigal reveals how we can use the lessons of game design to fix what is wrong with the real world.

Drawing on positive psychology, cognitive science, and sociology, Reality Is Broken uncovers how game designers have hit on core truths about what makes us happy and utilized these discoveriesto astonishing effect in virtual environments. Videogames consistently provide the exhilarating rewards, stimulating challenges, and epic victories that are so often lacking in the real world. But why, McGonigal asks, should we use the power of games for escapist entertainment alone? Her research suggests that gamers are expert problem solvers and collaborators because they regularly cooperate with other players to overcome daunting virtual challenges, and she helped pioneer a fast-growing genre of games that aims to turn gameplay to socially positive ends.

In Reality Is Broken, she reveals how these new alternate reality games are already improving the quality of our daily lives, fighting social problems such as depression and obesity, and addressing vital twenty-first-century challenges-and she forecasts the thrilling possibilities that lie ahead. She introduces us to games like World Without Oil, a simulation designed to brainstorm-and therefore avert- the challenges of a worldwide oil shortage, and Evoke, a game commissioned by the World Bank Institute that sends players on missions to address issues from poverty to climate change.

McGonigal persuasively argues that those who continue to dismiss games will be at a major disadvantage in the coming years. Gamers, on the other hand, will be able to leverage the collaborative and motivational power of games in their own lives, communities, and businesses. Written for gamers and nongamers alike, Reality Is Broken shows us that the future will belong to those who can understand, , and play games.

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Información de la editorial

World-renowned game designer and futurist Jane McGonigal, PhD. takes play seriously. McGonigal is the Director of Game Research and Development at the Institute for the Future in Palo Alto, California, where she earned Harvard Business Review honors for "Top 20 Breakthrough Ideas of 2008" for her work on the future of games. Her work has been featured in The Economist, Wired, and The New York Times hailed her as one of the 100 most creative people in business. She has been a featured speaker at TED, South by Southwest Interactive, the Game Developers Conference, ETech, and the Web 2.0 Summit, as well as appearing at The New Yorker Conference. Born in Philadelphia in 1977 and raised in New York, Jane now lives in San Francisco with her husband.

Detalles

  • Título Reality Is Broken: Why Games Make Us Better and How They Can Change the World
  • Autor Jane McGonigal
  • Encuadernación Tapa dura
  • Número de edición 1st
  • Edición 1
  • Páginas 388
  • Volúmenes 1
  • Idioma ENG
  • Editorial Penguin Press, New York
  • Fecha de publicación 2011-01-20
  • Ilustrado
  • ISBN 9781594202858 / 1594202850
  • Peso 1.41 libras (0.64 kg)
  • Dimensiones 9.51 x 6.48 x 1.33 pulgadas (24.16 x 16.46 x 3.38 cm)
  • Época de 18 a UP años
  • Cursos 13 - UP
  • Library of Congress subjects Games - Social aspects
  • Número de catálogo de la Librería del Congreso de EEUU 2010029619
  • Dewey Decimal Code 306.487

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END

Acerca del autor

World-renowned game designer and futurist Jane McGonigal, PhD. takes play seriously. McGonigal is the Director of Game Research and Development at the Institute for the Future in Palo Alto, California, where she earned "Harvard Business Review" honors for "Top 20 Breakthrough Ideas of 2008" for her work on the future of games. Her work has been featured in "The Economist, Wired," and "The New York Times hailed her as one of the 100 most creative people in business. She has been a featured speaker at TED, South by Southwest Interactive, the Game Developers Conference, ETech, and the Web 2.0 Summit, as well as appearing at "The New Yorker" Conference. Born in Philadelphia in 1977 and raised in New York, Jane now lives in San Francisco with her husband."
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Reality Is Broken: Why Games Make Us Better and How They Can Change the World
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Reality Is Broken: Why Games Make Us Better and How They Can Change the World

de McGonigal, Jane

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ISBN 10 / ISBN 13
9781594202858 / 1594202850
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EUR 3.76 enviando a USA
Reality Is Broken : Why Games Make Us Better and How They Can Change the World

Reality Is Broken : Why Games Make Us Better and How They Can Change the World

de Jane McGonigal

  • Usado
  • Bien
  • Tapa dura
Estado
Usado - Bien
Encuadernación
Hardcover
ISBN 10 / ISBN 13
9781594202858 / 1594202850
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Descripción:
Penguin Publishing Group, 2011. Hardcover. Good. Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, Spend Less.Dust jacket quality is not guaranteed.
Precio
EUR 5.92
Envío gratuito a USA
Reality Is Broken : Why Games Make Us Better and How They Can Change the World

Reality Is Broken : Why Games Make Us Better and How They Can Change the World

de Jane McGonigal

  • Usado
  • Bien
  • Tapa dura
Estado
Usado - Bien
Encuadernación
Hardcover
ISBN 10 / ISBN 13
9781594202858 / 1594202850
Cantidad disponible
3
Librería
Seattle, Washington, United States
Puntuación del vendedor:
Este vendedor ha conseguido 4 de las cinco estrellas otorgadas por los compradores de Biblio.
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EUR 5.92
Envío gratuito a USA

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Descripción:
Penguin Publishing Group, 2011. Hardcover. Good. Former library book; Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, Spend Less.Dust jacket quality is not guaranteed.
Precio
EUR 5.92
Envío gratuito a USA
Reality Is Broken: Why Games Make Us Better and How They Can Change the World
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Reality Is Broken: Why Games Make Us Better and How They Can Change the World

de McGonigal, Jane

  • Usado
Estado
UsedGood
ISBN 10 / ISBN 13
9781594202858 / 1594202850
Cantidad disponible
1
Librería
Interlochen, Michigan, United States
Puntuación del vendedor:
Este vendedor ha conseguido 5 de las cinco estrellas otorgadas por los compradores de Biblio.
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Descripción:
UsedGood. Former library book with the usual stamps, stickers and labels. The item shows wear from consistent use, but it remains in good condition and works perfectly. All pages and cover are intact (including the dust cover, if applicable). Spine may show signs of wear. Pages may include limited notes and highlighting. May NOT include discs, access code or other supplemental materials.
Precio
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Reality Is Broken : Why Games Make Us Better and How They Can Change the World
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Reality Is Broken : Why Games Make Us Better and How They Can Change the World

de McGonigal, Jane

  • Usado
Estado
Used - Good
ISBN 10 / ISBN 13
9781594202858 / 1594202850
Cantidad disponible
1
Librería
Reno, Nevada, United States
Puntuación del vendedor:
Este vendedor ha conseguido 5 de las cinco estrellas otorgadas por los compradores de Biblio.
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Descripción:
Penguin Publishing Group. Used - Good. Former library book; may include library markings. Used book that is in clean, average condition without any missing pages.
Precio
EUR 7.29
Envío gratuito a USA
Reality Is Broken : Why Games Make Us Better and How They Can Change the World
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Reality Is Broken : Why Games Make Us Better and How They Can Change the World

de McGonigal, Jane

  • Usado
Estado
Used - Good
ISBN 10 / ISBN 13
9781594202858 / 1594202850
Cantidad disponible
1
Librería
Mishawaka, Indiana, United States
Puntuación del vendedor:
Este vendedor ha conseguido 5 de las cinco estrellas otorgadas por los compradores de Biblio.
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Descripción:
Penguin Publishing Group. Used - Good. Former library book; may include library markings. Used book that is in clean, average condition without any missing pages.
Precio
EUR 7.29
Envío gratuito a USA
Reality Is Broken : Why Games Make Us Better and How They Can Change the World
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Reality Is Broken : Why Games Make Us Better and How They Can Change the World

de McGonigal, Jane

  • Usado
Estado
Used - Good
ISBN 10 / ISBN 13
9781594202858 / 1594202850
Cantidad disponible
1
Librería
Mishawaka, Indiana, United States
Puntuación del vendedor:
Este vendedor ha conseguido 5 de las cinco estrellas otorgadas por los compradores de Biblio.
Precio
EUR 7.29
Envío gratuito a USA

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Descripción:
Penguin Publishing Group. Used - Good. Used book that is in clean, average condition without any missing pages.
Precio
EUR 7.29
Envío gratuito a USA
Reality Is Broken : Why Games Make Us Better and How They Can Change the World
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Reality Is Broken : Why Games Make Us Better and How They Can Change the World

de McGonigal, Jane

  • Usado
Estado
Used - Very Good
ISBN 10 / ISBN 13
9781594202858 / 1594202850
Cantidad disponible
2
Librería
Mishawaka, Indiana, United States
Puntuación del vendedor:
Este vendedor ha conseguido 5 de las cinco estrellas otorgadas por los compradores de Biblio.
Precio
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Envío gratuito a USA

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Descripción:
Penguin Publishing Group. Used - Very Good. Used book that is in excellent condition. May show signs of wear or have minor defects.
Precio
EUR 7.29
Envío gratuito a USA
Reality Is Broken : Why Games Make Us Better and How They Can Change the World
Foto de archivo: la portada puede ser diferente

Reality Is Broken : Why Games Make Us Better and How They Can Change the World

de McGonigal, Jane

  • Usado
Estado
Used - Very Good
ISBN 10 / ISBN 13
9781594202858 / 1594202850
Cantidad disponible
1
Librería
Mishawaka, Indiana, United States
Puntuación del vendedor:
Este vendedor ha conseguido 5 de las cinco estrellas otorgadas por los compradores de Biblio.
Precio
EUR 7.29
Envío gratuito a USA

Mostrar detalles

Descripción:
Penguin Publishing Group. Used - Very Good. Former library book; may include library markings. Used book that is in excellent condition. May show signs of wear or have minor defects.
Precio
EUR 7.29
Envío gratuito a USA
Reality Is Broken : Why Games Make Us Better and How They Can Change the World
Foto de archivo: la portada puede ser diferente

Reality Is Broken : Why Games Make Us Better and How They Can Change the World

de McGonigal, Jane

  • Usado
Estado
Used - Good
ISBN 10 / ISBN 13
9781594202858 / 1594202850
Cantidad disponible
1
Librería
Reno, Nevada, United States
Puntuación del vendedor:
Este vendedor ha conseguido 5 de las cinco estrellas otorgadas por los compradores de Biblio.
Precio
EUR 7.29
Envío gratuito a USA

Mostrar detalles

Descripción:
Penguin Publishing Group. Used - Good. Used book that is in clean, average condition without any missing pages.
Precio
EUR 7.29
Envío gratuito a USA