Learning iOS Game Programming: A Hands-On Guide to Building Your First iPhone Game.
de Michael Daley
- Usado
- Tapa blanda
- First
- Estado
- Ver descripción
- ISBN 10
- 0321699424
- ISBN 13
- 9780321699428
- Librería
-
Oregon City, Oregon, United States
Formas de pago aceptadas
Sobre este artículo
Upper Saddle River, NJ Addison-Wesley Professional, 2011. Paperback First Ed thus; First Printing indicated. First Ed thus; First Printing indicated. Fine in Wraps: binding square and secure; text clean. Virtually 'As New'. NOT a Remainder, Book-Club, or Ex-Library. Royal 8vo. 413pp. Trade Paperback. I've been a game coder for a long time, but never made it to the iPhone. When I decided to move into the platform I literally went down and bought every single book published on iOS development. Then I got this gem. I need to make games, so if you don't need to make games, this book may not be for you. What I found amazing about this book, and why I decided to buy the electronic version as well as the paperback is that it covers it all. So many books I bought try to get away with highway robbery giving you scenarios that you could figure out in a days worth of messing around, yet they take 200 pages to explain, or like a bad self defense class, they solve problems that few mortal human beings ever encounter. This book takes you through step by step from 2D coding to 3D coding. He's honest about where he personally ran into issues, which is refreshing, and offers tons of real world hurdles to watch out for. Where he doesn't code, he offers tons of references so you can explore things in more detail. The sheer tools he outlines for creating great games on the iOS were fantastic. I have to say, this is THE best book on iOS coding out there. Regardless if you're doing a utility app, or a game, I really think he goes through more areas of iOS coding than all the books I own, and that's about 20.
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Detalles
- Librería
- Black Cat Hill Books (US)
- Inventario del vendedor #
- 41487
- Título
- Learning iOS Game Programming: A Hands-On Guide to Building Your First iPhone Game.
- Autor
- Michael Daley
- Formato/Encuadernación
- Tapa blanda
- Estado del libro
- Usado
- Cantidad disponible
- 1
- Edición
- First Ed thus; First Printing indicated.
- ISBN 10
- 0321699424
- ISBN 13
- 9780321699428
- Editorial
- Addison-Wesley Professional,
- Lugar de publicación
- Upper Saddle River, NJ
- Fecha de publicación
- 2011.
- Catálogos del vendedor
- Computer Books; Programming Design; Computer Manuals; Computers and Internet;
Términos de venta
Black Cat Hill Books
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Sobre el vendedor
Black Cat Hill Books
Miembro de Biblio desde 2004
Oregon City, Oregon
Sobre Black Cat Hill Books
Black Cat Hill Books is an Internet-only bookseller.
Glosario
Algunos términos que podrían usarse en esta descripción incluyen:
- Fine
- A book in fine condition exhibits no flaws. A fine condition book closely approaches As New condition, but may lack the...
- Remainder
- Book(s) which are sold at a very deep discount to alleviate publisher overstock. Often, though not always, they have a remainder...
- Trade Paperback
- Used to indicate any paperback book that is larger than a mass-market paperback and is often more similar in size to a hardcover...