Theory of Fun for Game Design
de Koster, Raph
- Usado
- Bien
- Tapa blanda
- Estado
- Bien
- ISBN 10
- 1932111972
- ISBN 13
- 9781932111972
- Librería
-
Newport Coast, California, United States
Formas de pago aceptadas
Sobre este artículo
paperback. Good. Access codes and supplements are not guaranteed with used items. May be an ex-library book.
Sinopsis
It's about - What fun is - Why some games are fun and some games are boring - How different people respond to different kinds of fun - What makes a game fun or not - How games fit into the wider human culture - Whether games can be art - What degree of social responsibility game makers need to have - How games can develop At its core, though, it is about why games matter.
Reseñas
(¡Iniciar sesión or Crear una cuenta primero!)
Detalles
- Librería
- Bonita (US)
- Inventario del vendedor #
- 1932111972.G
- Título
- Theory of Fun for Game Design
- Autor
- Koster, Raph
- Formato/Encuadernación
- Tapa blanda
- Estado del libro
- Usado - Bien
- Cantidad disponible
- 1
- ISBN 10
- 1932111972
- ISBN 13
- 9781932111972
- Editorial
- Paraglyph
- Lugar de publicación
- United States of America
- Primera fecha de publicación de esta edición
- November 6, 2004
Términos de venta
Bonita
30 day return guarantee, with full refund including original shipping costs for up to 30 days after delivery if an item arrives misdescribed or damaged.