A Theory of Fun for Game Design
de Raph Koster
- Usado
- Tapa blanda
- Estado
- Used:Good
- ISBN 10
- 1932111972
- ISBN 13
- 9781932111972
- Librería
-
HOUSTON, Texas, United States
Formas de pago aceptadas
Sobre este artículo
Paraglyph Press, 2004-11-06. 1. Paperback. Used:Good.
Sinopsis
It's about - What fun is - Why some games are fun and some games are boring - How different people respond to different kinds of fun - What makes a game fun or not - How games fit into the wider human culture - Whether games can be art - What degree of social responsibility game makers need to have - How games can develop At its core, though, it is about why games matter.
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Detalles
- Librería
- Ergodebooks (US)
- Inventario del vendedor #
- DADAX1932111972
- Título
- A Theory of Fun for Game Design
- Autor
- Raph Koster
- Formato/Encuadernación
- Tapa blanda
- Estado del libro
- Used:Good
- Cantidad disponible
- 1
- Edición
- 1
- ISBN 10
- 1932111972
- ISBN 13
- 9781932111972
- Editorial
- Paraglyph Press
- Lugar de publicación
- United States of America
- Fecha de publicación
- 2004-11-06
Términos de venta
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Sobre el vendedor
Ergodebooks
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